All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances, You are not allowed to convert this file to work on other games under any circumstances, You are not allowed to use assets from this file under any circumstances, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. This is for those who find Morrowind hard in the beginning. You need spells that fortify attributes and skills, spells that summon monsters, levitation, charm, command, frenzy, demoralize. Did several combonations so I can avoid issues with those that can resist. i was sure i had read about someone doing something similar about a month ago. Having played all the way thru Morrowind, here are some spells I found useful: 1pt spells in every school for levelling. Here are 15 mods that will up the fun factor by correcting for some of the game’s more tedious and dated elements, and provide players with an even greater experience than the “vanilla” game provides. As usual, there is a set of rules and goals to try and make the experience unique. You may not make a mod that requires it or expand this mod. Some of the most fun Ihave had is with the cheat. The powerful open-source mod manager from Nexus Mods. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 15 new spells that is just for foolingaround. Also in this patch - most of the monsters have been edited to respawn. Commands and values (if any) must be separated by a space, a comma, or both. Spells that are not absorbed will behave normally, doing their full effect. Works great. A character's class reflects their occupation, their position in society, or simply what sorts of things they are good at. Spells that are not reflected will behave normally, doing their full effect. a) If you don't like that "stupid" thing, drop Morrowind, because this "roll to hit" is from 12 to 45% of fun (influenced by Oldschool Gaming skill). Questions on where to find spells are best asked in the quest help thread like The Official Morrowind made my jaw fall off thread.All posted spells are original and made by your PC (i.e. Ad Choices. Morrowind is the third corner, a spell given as a custom spell, this adds! There should be no whitespace between the target name (if any), the -> (used only with a target name), and the first command. Cast it 70-30 times on the same NPC and it stacks, you can be every bodies best friend in no time (spell does not expire) great fro getting cheap enchanted items.